

Build orders and apm matter way less than understanding how to actually field a big army. If you don't have a good idea of what a path to a win looks like (ie with zerg, making it to hive tech fast and overwhelming them with ultras and/or defilers and cracklings), then it doesn't matter how bad the people you play are because they'll always beat you if they have a plan and you don't. Doesn't matter what apm I had if I would forget to build my Queen's Nest until 13 minutes in. The main issue I noticed with my play is I would return to my base and just not have an idea about what I should do. I went from <1100 mmr to 1650 over the course of almost 200 games in 3 months. At least in SC2 there is enough of a player base to get meaningful competition even if you are just starting out.

Sure, it looks like I'll never get to actually get into this great game. Right now way more than half my wins below 1000 are from smurfs insta-quitting at the start of the match. b) Theres some smurfs, but not a lot, which is just demonstrably false, or c) keep playing and you'll calibrate to 50/50, which is false as well, since if you are actually a new player you'll simply get so low in the trench (below 1000) that you'll in fact run across more smurfers and lazy good players that will stomp you. Unfortunately, the response to new players is a) get good, which fine, but you can't meaningfully improve if you never have actual close games to slowly improve with. I can count on two hands in the past two months since getting the game the number of actual matches I've had with new players like myself. The bottom is filled with smurfers or players that are so experienced anyways that victory or even meaningful competition is impossible. Love the mechanics and strategy in brood war way more than SC2, but unfortunately the state of the ladder makes it impossible for new players to get into the game. I think the best route for the low level experience just to make 1v1 in pub games and play the casual crowd. An idea of mine is to have a Beginner league that the algorithms use both MMR and APM to determine if you belong in the league.ĭunno just an idea probably not very realistic. Introducing G or H rank probably won't do anything because then I'll find 200+APM people in those leagues as well. And really hard to stop smurfing so I'm not sure if there is anything that can be done. My point is not: "why am I not winning games?" (because it's obvious that I suck) but instead, Should here be leagues or ranks at low levels that are populated by actual low level players.Īs mentioned before in another post, survival bias just makes things harder and harder for people as time goes on. I think I've come across only 1 person in the last 20 games that had sub 100APM. What I'm trying to say is that even F rank is populated by people that play pretty well. But the win rate drops to maybe 20% when I play people higher than 180. I win maybe 80-90% vs people with lower than 100 APM. But APM is a real good indicator of opponents skill I think.

Because obviously there is major gaps in my play to lose consistently. Yes your right it's not the reason why I'm losing.

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